Comments (4)
Still not fixed, we need a fix!
from overlunky.
But.., the fix is in my last comment. I don't really care about this issue at all actually, it's just here to tell you about the fix (don't use fullscreen).
from overlunky.
It lags when I use borderless windowed, even with lowest graphics. I can run max graphics smooth on fullscreen.
from overlunky.
I added an alternative mode for this in 0.4.1 that should work in fullscreen
from overlunky.
Related Issues (20)
- massive visual glitch HOT 3
- PRNG:random_chance not working as expected HOT 3
- Freeze after level transitions HOT 2
- Can't inject on Proton (7.0-4) any more HOT 2
- Overlunky WHIP and 1.27 HOT 5
- I cannot start overlunky without the game crashing HOT 2
- set_post_entity_spawn executed with wrong LuaBackend HOT 1
- Colors appear very dark on Overlunky WINE. HOT 7
- Entity clear_virtual does not work as a method HOT 3
- Entity virtual callback leaks HOT 3
- PRNG random functions use wrong index HOT 4
- Entity destructor callbacks never execute HOT 1
- Add a directory that mods can safely read/write any number of files to. HOT 1
- Infinite loop detection false positives while paused HOT 1
- Spacebar menu input being blocked HOT 2
- PRE_GAME_LOOP callback unreliable during OL game loop pauses HOT 2
- Freeze pause doesn't stop on last fade-in frame of screens with short fade-ins HOT 5
- State memory fade variables are named incorrectly HOT 1
- Bucket doesn't immediately update options after processing set_options HOT 1
- Dropped inputs during frame advance after tabbing in with PL + OL HOT 5
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from overlunky.