Comments (6)
Hashmap implementation that handles the material IDs is broken, as it firstly work well with like 1500 triangles,
Could you post reproducible .obj(and .mtl) file?
from tinyobjloader-c.
Hi,
For sure, you'll find both of them in this archive:
https://mega.nz/file/HQslFYrb#SnVobW74RlGAlqWzHeyw4sM6KGGi57KZPkxgiUWcqds
The models are exported from Blender, and it happens with the model without materials too. Thanks so much for looking in that :)
from tinyobjloader-c.
I have tested with your .obj, but material_ids works well.
printf("Texture mat ID = %d\n", attrib.material_ids[face_offset + 1])
You should not use face_offset
to access material_ids since material id is provided per-face manner. With address sanitizer, you'll get an out-of-bounds access error.
I have added an comment how to access material_ids
tinyobjloader-c/examples/viewer/viewer.c
Line 313 in 1fa6cd7
from tinyobjloader-c.
I have checked that solution, but I get weird results.
I splitted the vertex buffer on multiple ones for each shape, and each shape have its own material. However inside 1 shape, I could get multiple Material IDs, which shouldn't be possible.
from tinyobjloader-c.
I could get multiple Material IDs
.obj can have multiple material ids(per-face material). If you use tinyobjloader-c for OpenGL/DirectX application, you first need to re-arrange vertex data by iterating material ids.
from tinyobjloader-c.
Got it, thanks. For now so using a workaround to instead to get per-face material IDs, use per-object materials by merging them before-hand.
Thanks again.
from tinyobjloader-c.
Related Issues (20)
- Last face ignored if it's the last line in the file HOT 2
- Clearify num_face and num_face_num_verts variable HOT 3
- carriage return when read diffuse texture name HOT 5
- [TODO] Support reading line larger than 8192 bytes HOT 3
- Windows version of map file HOT 3
- Negative exponents not handled by tryParseDouble
- Heap buffer overflow in my_strndup HOT 1
- Failed to initialize GLEW. (linux) HOT 1
- Material name corruption in tinyobj_parse_obj HOT 1
- Swapped values in returned attribs ? HOT 3
- `obj` parsing doesn't know the file name, but `mtllib` is relative to that file HOT 4
- tinyobj_parse_obj fails to read .mtl file HOT 4
- Maybe use sscanf? HOT 1
- Issue with hashmap algorithm and probably more when loading certain models. HOT 8
- Is this still active?
- Memory leaked after tinyobj_parse_obj do file_reader HOT 5
- obj to gltf? HOT 1
- Memory leak in tinyobj_parse_and_index_mtl_file HOT 2
- Infinite loop in hash table inserting when reading mtl file HOT 4
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