Topic: bullet-physics Goto Github
Some thing interesting about bullet-physics
Some thing interesting about bullet-physics
bullet-physics,A native library used to load MMD models for KAIMyEntity
User: asuka-mio
bullet-physics,Experimental (stable, go here: https://github.com/benelot/pybullet-gym) repository of OpenAI Gym environments implemented with Bullet Physics using pybullet.
User: benelot
Home Page: http://www.bulletphysics.org
bullet-physics,(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
User: benelot
bullet-physics,Bullet Physics extension for GameMaker
Organization: blueburncz
bullet-physics,PyBullet Planning
User: caelan
Home Page: https://pypi.org/project/pybullet-planning/
bullet-physics,A Third Person Shooter demo made with jMonkeyEngine.
User: capdevon
bullet-physics,C API for Bullet Physics
User: chriscamacho
bullet-physics,Bullet Physics Injection for Source SDK 2013
User: dyanikoglu
bullet-physics,A Minecraft mod that aims to add realistic physics to Minecraft
Organization: dynamxinc
Home Page: http://dynamx.fr
bullet-physics,The Skyscraper Project (Skyscrapersim) - an open source building, city, and elevator simulator
User: eventhorizon5
Home Page: https://www.skyscrapersim.net
bullet-physics,The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
User: fabsgc
bullet-physics,Game engine playground.
User: furkansarihan
bullet-physics,Genetic Algorithm experiment, it was kept simple on purpose. (demo available)
User: guillaumebouchetepitech
bullet-physics,Learn how to make realistic bullets with bullet drop in Unity
User: habrador
Home Page: https://www.habrador.com/tutorials/unity-realistic-bullets/
bullet-physics,A collection of, mostly, C and C++ libraries
User: harlinn
bullet-physics,Rcs is a set of C and C++ libraries for robot control and simulation
Organization: hri-eu
bullet-physics,Integration of the BulletPhysics library with FreeCAD for realtime physics simulation.
User: jmg1
bullet-physics,A 3D java game engine built on the libGDX framework.
User: john-dag
bullet-physics,OpenGl C++ game
User: kezada94
bullet-physics,Game development environment for the KITSUNETSUKI project
Organization: kitsune-one-team
Home Page: https://kitsune.one
bullet-physics,Rigid body simulation in Minecraft
Organization: lazuritemc
bullet-physics,Multi-agent robot simulator created with Blender.
User: lettier
bullet-physics,Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
User: llamacademy
Home Page: https://youtu.be/GkStW8-Q5P0
bullet-physics,Game engine in C++
User: lokesh-sharma
bullet-physics,3D racing with physics powered by Marmalade SDK and Bullet Physics
User: maximbilan
bullet-physics,Igneous is an open source game engine written in C++.
Organization: missingbitstudios
bullet-physics,Integration libraries for the Magnum C++11 graphics engine
User: mosra
Home Page: https://magnum.graphics/
bullet-physics,Bullet Physics Wrapper for Openframeworks
User: nickhardeman
bullet-physics,Now in the main repository as Component
Organization: ogrecave
Home Page: https://github.com/OGRECave/ogre
bullet-physics,TypeScript type definitions auto-generated by parsing official WebIDL bindings for Ammo.js
User: osman-turan
bullet-physics,A game engine with an emphasis on real-time cutting-edge solutions
User: panosk92
Home Page: https://panoskarabelas.com
bullet-physics,Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.
User: riperjack
bullet-physics,An advanced C++ 3D game engine powering an in-production game yet to be announced
Organization: sdslabs
Home Page: https://rootex.readthedocs.io/
bullet-physics,A basic cross-platform 3D game engine
User: shervanator
Home Page: https://shervanator.github.io/Engine/
bullet-physics,The Simple Simulator: Simulation Made Simple
Organization: simple-robotics
bullet-physics,Documentation and example applications for the Libbulletjme physics simulation library
User: stephengold
bullet-physics,A JNI interface to Bullet Physics and V-HACD
User: stephengold
Home Page: https://stephengold.github.io/Libbulletjme/lbj-en/English/overview.html
bullet-physics,Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
User: stephengold
Home Page: https://stephengold.github.io/Minie/minie/overview.html
bullet-physics,Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Organization: stuntrally
Home Page: https://stuntrally.tuxfamily.org/
bullet-physics,3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
Organization: stuntrally
Home Page: https://stuntrally.tuxfamily.org/
bullet-physics,My Honours project's UE5 project files. I aim to use GGPO, Bullet3 Physics, and Unreal Engine 5 to create a FPS game demo that uses Rollback Netcode.
User: thefiftguy
Home Page: https://mcguinnessdeclan0.wixsite.com/game-dev-portfolio/server-rollback-netcode
bullet-physics,Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
User: tweakoz
bullet-physics,UWSim-NET, the Underwater Simulator
Organization: uji-ros-pkg
bullet-physics,🐒 Ammo.js Physics Engine :collision:
User: ustymukhman
bullet-physics,A fork of the Bullet physics library java port by Jezek2, ported to LibGdx library to allow GWT support under Apache 2.0 license.
User: vbousquet
bullet-physics,Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked from BtOgre.
User: ybalrid
Home Page: https://ybalrid.github.io/BtOgre2/
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