Topic: vulkan-api Goto Github
Some thing interesting about vulkan-api
Some thing interesting about vulkan-api
vulkan-api,Low-level low-overhead haskell bindings to vulkan API
User: achirkin
vulkan-api,Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
User: amerkoleci
vulkan-api,Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
User: andrejnau
vulkan-api,vulkan abstraction layer that represent frame as a task graph
User: azhirnov
vulkan-api,RenderDoc is a stand-alone graphics debugging tool.
User: baldurk
Home Page: https://renderdoc.org
vulkan-api,Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
User: bero1985
vulkan-api,Rust 版 Vulkan 教程的中文翻译,基于 vulkanalia
User: chuigda
Home Page: https://vk.7dg.tech/
vulkan-api,The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Organization: confettifx
vulkan-api,A modern cross-platform low-level graphics API
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/
vulkan-api,Sample projects demonstrating the usage of Diligent Engine
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/samples/
vulkan-api,Thin multiplatform wrappers for graphics.
User: dominaezzz
vulkan-api,REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.
Organization: dragons-lake
Home Page: https://dragonslake.com/
vulkan-api,Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
User: erfan-ahmadi
Home Page: https://graphicscoder.com
vulkan-api,This repository contains low-level bindings for Vulkan used in Evergine.
Organization: evergineteam
vulkan-api,OpenGL/Vulkan Java 3D Engine
User: fynnfluegge
vulkan-api,Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
Organization: gametechdev
Home Page: https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-preface
vulkan-api,Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.
Organization: gametechdev
vulkan-api,Yet Another Vulkan Engine
User: gan74
vulkan-api,Graphics API Debugger
Organization: google
Home Page: https://gapid.dev
vulkan-api,GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Organization: gpuopen-tools
vulkan-api,Vulkan based game engine
User: hatrickek
Home Page: https://hatrickek.github.io/blog
vulkan-api,A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Organization: inexorgame
Home Page: https://inexor.org
vulkan-api,A list of resources for learning Vulkan
User: jcoder58
vulkan-api,Mirror; Work-in-progress software-rendering Vulkan implementation
Organization: kazan-3d
Home Page: http://kazan-3d.org
vulkan-api,One stop solution for all Vulkan samples
Organization: khronosgroup
vulkan-api,Quake BSP renderer written in C++ and Vulkan
User: kondrak
vulkan-api,id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
User: kondrak
vulkan-api,Implementation of OpenCL 3.0 on Vulkan
User: kpet
vulkan-api,Modern and easy-to-use library for Vulkan
Organization: liblava
Home Page: https://liblava.dev
vulkan-api,[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Organization: lugdunum3d
vulkan-api,🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Organization: methanepowered
vulkan-api,Linux Guide. Learn about Linux Hardware vendors, Linux in the Cloud, Desktop Environments, Window Mangers, Linux Distributions, Linux Security, Graphics (AMD/NVIDIA/Intel ARC), and Software Apps.
User: mikeroyal
vulkan-api,Code repository for Vulkan Cookbook by Packt
Organization: packtpublishing
vulkan-api,Vulkan library oriented on high speed rendering
User: pumexx
vulkan-api,Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL
User: rmdarth
vulkan-api,C++ examples for the Vulkan graphics API
User: saschawillems
vulkan-api,Vulkan hardware capability viewer
User: saschawillems
vulkan-api,Clustered forward rendering demo with Vulkan
User: sydneyzh
vulkan-api,A single-header library with a simplified interface for Vulkan synchronization
User: tobski
vulkan-api,Abstraction layer over Khronos Vulkan API
User: vcoda
vulkan-api,Awesome Vulkan ecosystem
User: vinjn
Home Page: https://vinjn.github.io/awesome-vulkan/
vulkan-api,Vulkan API crossplatform demos in Go
Organization: vulkan-go
Home Page: https://vulkanGo.com
vulkan-api,Vulkan API bindings for Go programming language
Organization: vulkan-go
vulkan-api,Safe and rich Rust wrapper around the Vulkan API
Organization: vulkano-rs
vulkan-api,Examples of using vulkano
Organization: vulkano-rs
vulkan-api,Different mesh shading techniques using the NVIDIA RTX (Turing) technology.
User: vzout
Home Page: http://www.vzout.com/
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