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sindharta avatar sindharta commented on July 17, 2024

So, to clarify:

  1. Android runtime support is not yet implemented. Issue: #110
  2. Editor support for projects targeting Android (or iOS) is supported starting from 0.13.2-preview.
    #679

I suppose you were referring to the 2nd one based on your previous question ?

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wewrere41 avatar wewrere41 commented on July 17, 2024

Yes 2nd. It doenst work when targeting android.
Unity 2020.3.19f1
image
image
image

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wewrere41 avatar wewrere41 commented on July 17, 2024

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sindharta avatar sindharta commented on July 17, 2024

Hm, you are right. Let us take a look and get back to you

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sindharta avatar sindharta commented on July 17, 2024

Can you please try [email protected] ?

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wewrere41 avatar wewrere41 commented on July 17, 2024

Can you please try [email protected] ?

Thank you ,it works. But it doesn't sync materials with blender. It does not support?
Edit: It doesn't sync material changes in blender. I have to export mesh and import mesh again in blender. And its gets materials correctly on unity.
And materials doesnt sync when using URP because MeshSync using "_Color" property for color and urp shader using "_BaseColor" for color.

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sindharta avatar sindharta commented on July 17, 2024

@wewrere41 your above comments are duplicate with #743 and I will address your comments there as they are unrelated to this current issue.

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sindharta avatar sindharta commented on July 17, 2024

I guess we can close this current issue now then ?
Have you confirmed that it works in the editor even if it targets Android ?

Thank you ,it works

Ah, missed your first sentence up there. Ok, closing this issue.

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