Comments (6)
Both syncing materials and syncing the "base" color of materials are currently not supported yet in Blender.
What you can do to convert manually by creating materials in Unity and assigning these Unity materials into the material list in the MeshSyncServer inspector.
Then, MeshSync will maintain this "conversion".
That being said, we should not see purple color anytime in Unity.
Can you please share a video / screenshot/ asset so that we can reproduce this issue ?
from meshsync.
Standart/Non URP
Purple fixed in new project.
Its doesnt get color. I have to import/export mesh. And gets correct color. I have to export/import every time when I change color on blender. Or I have to pause sync and resume sync. Then gets color.
eJDyTUOyxt.mp4
URP
Even if I export and import mesh again in blender, it doesnt get color because MeshSync editing wrong color property. MeshSync changing "_Color" property for color but URP shader using "_BaseColor" property for color.
Unity_MzCoBjxWQj.mp4
from meshsync.
Purple fixed in new project.
Ok, so there is no problem indicated by purple objects, isn't it ?
Thank you for the confirmation.
from meshsync.
Yes purple fixed but there are another problems with the materials as I showed in the video
from meshsync.
there are another problems with the materials
Yes, like I mentioned, both syncing materials and syncing the "base" color of materials are currently not supported yet in Blender. We are putting these in our backlog.
from meshsync.
there are another problems with the materials
Yes, like I mentioned, both syncing materials and syncing the "base" color of materials are currently not supported yet in Blender. We are putting these in our backlog.
Okay, good work.
from meshsync.
Related Issues (20)
- Alpha value of vertex color not going from 3DS Max to Unity. HOT 6
- Doesnt work in editor when targeting android. HOT 8
- Problems with UV, Normal corruption when switching from Blender to Edit Mode, and MeshSync Server when objects are deleted. HOT 12
- URP Lit not working when using InstanceHandling: Instance Renderer HOT 5
- Geometry nodes not synced when RealizeInstances node is used HOT 5
- Blender 3.3 install fails HOT 3
- Crashes when attempting to Manual or Auto Sync HOT 9
- Linked meshes not interpreted as instances HOT 2
- Mesh::mergeMesh don't merge attributes correctly. HOT 6
- Create Material option makes the Material Standard. HOT 4
- toMatrix() incompatible with assignMatrix() HOT 1
- BlenderでBakeModifiersを有効にするとリグのアニメーションがUnityに送られません HOT 7
- Index issue in mesh::refine
- Changes in Unity not reflected in Blender
- Bake individual materials is resetting to old material
- updating meshsync to support Blender 3.6
- MeshSync DCC plugins need to be updated (17.1 vs 17.3)
- MeshSync UV0 Green Channel Flip Issue
- Update to Support Blender 4 HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from meshsync.