Comments (4)
User error. I found the 2018 version.
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It seems the plugin is compiled for Maya 2019.
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Is there a compiled .mll for 2018?
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I recommend you to copy "modules" dir in the archive to your "C:/Users/christopher.rogers/Documents/maya". after that, Maya will select the appropriate version of plugin automatically.
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Related Issues (20)
- Doesnt work in editor when targeting android. HOT 8
- Doesn't sync material changes in blender HOT 6
- Problems with UV, Normal corruption when switching from Blender to Edit Mode, and MeshSync Server when objects are deleted. HOT 12
- URP Lit not working when using InstanceHandling: Instance Renderer HOT 5
- Geometry nodes not synced when RealizeInstances node is used HOT 5
- Blender 3.3 install fails HOT 3
- Crashes when attempting to Manual or Auto Sync HOT 9
- Linked meshes not interpreted as instances HOT 2
- Mesh::mergeMesh don't merge attributes correctly. HOT 6
- Create Material option makes the Material Standard. HOT 4
- toMatrix() incompatible with assignMatrix() HOT 1
- BlenderでBakeModifiersを有効にするとリグのアニメーションがUnityに送られません HOT 7
- Index issue in mesh::refine
- Changes in Unity not reflected in Blender
- Bake individual materials is resetting to old material
- updating meshsync to support Blender 3.6
- MeshSync DCC plugins need to be updated (17.1 vs 17.3)
- MeshSync UV0 Green Channel Flip Issue
- Update to Support Blender 4 HOT 2
- error CS0117: 'SelectMode' does not contain a definition for 'Object' HOT 2
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